Quick Take
- Free 2v2 tag battles launch on PS5 and Xbox Series X|S January 20.
- Cross-play and progression link everything from PC early access.
- Season 1 brings a new champion and Battle Pass at drop.
Riot Games locked in the date for 2XKO’s big step beyond PC keyboards. The free-to-play tag-team fighting game drops globally on Xbox Series X|S and PlayStation 5 starting January 20, with a few spots shifting to the 21st. Season 1 fires up the same moment, packing in a new champion alongside a Battle Pass stocked for the long grind.
That timeline caps months of early access testing on PC, where players hammered out kinks since October. What kicked off as Project L years back sharpened into this 2v2 setup, pulling straight from League of Legends’ champion pool. Devs iterated fast on balance, like extending certain knockdowns or smoothing combo flows, all to nail the feel before consoles entered the fray.
At its heart, 2XKO flips the fighter script by demanding duo sync. Players tag in partners for assists or full swaps, chaining moves into chaos that solo sticks can’t match. Fuses seal the deal, letting teams pick a vibe per match: amp assists for wild team-ups via 2x Assist or Freestyle, or bulk up the lead fighter with Juggernaut for a straighter 1v1 punch.
Console newcomers link right into the action with full cross-play, so PC grinders keep ranks, skins, and unlocks seamless. Wishlist hits the stores now, priming queues across platforms from day one.
The push sets up a packed competitive calendar too. Riot’s 2026 series rolls 20 sanctioned events, starting with Majors like Frosty Faustings days after launch. Prize pools get a lift from skins such as Frame Perfect, feeding back into the scene while locals fill the gaps regionally.







